CS311 Computer Architecture
Computer Organization and Design,
Patterson and Hennessy, 4th edition
The objective of this course is to give you a basic understanding
of the components of computer hardware and how they interact. Design decisions for any component
of a computer are based on a variety of issues: circuitry constraints, efficiency,
effects on other components. We will examine all of these issues as we follow the
construction of a simple computer which implements the MIPS assembly languaguage.
- learn to program using MIPS assembly language.
- learn the computers represent and manipulate numeric values.
- learn how the CPU, memory and I/O is implement and how they communicate with one another.
- learn the basics of pipeline architecture.
- learn how parallelism is implemented in both hardware and software.
- students will be able write
MIPS assembly language programs to solve simple to moderately
- students will be able to translate bit strings into the corresponding number/character/maching instruction and recognize which is appropriate.
- students will be able to modify and enhance exisisting CPU, memory and I/O implementations, both non-pipelined and pipelined.
- students will demonstrate knowledge of the interworkings of the pipelined CPU, memory and I/O through the implementation of a CPU simulator.
- Homework 1. Due Jan. 25